If you love games, films, animation, and have a passion for problem solving, finding creative solutions and being part of a team, then Technical Art for Games and VFX is for you.
Technical Artists are the bridge between code and art, they are the people who innovate solutions,
write scripts, use code and maths in software packages and game engines that enable artists to
make great graphics or ensure that FX (effects) simulations not only look amazing but are efficient.
You will also have the transferable skills to work and support teams in both Technical and Artistic
capacities across different real-time and graphics production environments, such as Virtual Reality
(VR) and Virtual Production.
Designed with our industry partners, this cutting-edge course will enable you to develop and refine
your skills, with individual specialisms. This course will provide rich and varied opportunities to
develop experience in teamwork, as well as the soft and technical skills that developers look for in
Technical Artists.
London, 3 years (BA) / 4 years (MArt) - Full-Time
London, 3 years BA / 4 years MA - Full-Time
London, 3 years BA / 4 years MA - Full-Time
London, 3 years BSc / 4 years MSci - Full-Time
London, 3 years (BSc) / 4 years (MSci) - Full-Time
London, 3 years (BSc) / 4 years (MSci) - Full-Time
Live online,, 12 weeks - Part-Time (Evening)
Live online, 8 weeks - Part-Time (Evening)
Live online, 20 weeks - Part-Time (Evening)
London or live online, 12 weeks - Full-Time
London or live online, 18 weeks - Full-Time
London or live online, 12 weeks - Full-Time
London or live online, 18 weeks - Full-Time
London or live online, 18 weeks - Full-Time
London or live online, 12 weeks - Full-Time
London or live online, 18 weeks - Full-Time
London or live online, 18 weeks - Full-Time
Live online, 18 weeks - Part-Time (Evening)
Live online, 8 weeks - Part-Time (Evening)
Live online, 10 weeks - Part-Time (Evening)
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